SOLIDWORKS C# API - Test ApplyUnitConversion Method
Objective
I want to:
- Test
ApplyUnitConversion
Method. - I will not explain each line, since they are already explained in previous articles.
- We will continue from previous article ๐ Test Create Line Method.
Demo Video
Watch the video below to learn how to Test ApplyUnitConversion Method.
Please note that there are no explanation in the
video.
Explanation of each step and why we write code this way is given in this post.
Modify [MainWindowViewModel
]
First, we need to make ApplyUnitConversion
method we
going to use in our test class make as public
.
public (double, double, double) ApplyUnitConversion(IPointViewModel inputPoint, double lengthConversionFactor)
{
double X, Y, Z;
X = inputPoint.XPoint * lengthConversionFactor;
Y = inputPoint.YPoint * lengthConversionFactor;
Z = inputPoint.ZPoint * lengthConversionFactor;
return (X, Y, Z);
}
Above changes we need to do in our MainWindowViewModel
class.
Add Test Cases
To test ApplyUnitConversion
method we need to add below ๐๐ป test cases.
- Test 1 - ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
- Test 2 - ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
- Test 3 - ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
- Test 4 - ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
- Test 5 - ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
Add [Test 1]
In this section, we set up ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
.
Please see below ๐๐ป code sample for set up.
[Fact]
public void ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates()
{
// Arrange
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(2);
mockPoint.Setup(p => p.YPoint).Returns(3);
mockPoint.Setup(p => p.ZPoint).Returns(4);
double lengthConversionFactor = 2.5;
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
// Assert
Assert.Equal((5.0, 7.5, 10.0), result);
}
Please see below ๐๐ป image for reference.
Explanation of above ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
is give below.
[Fact]
public void ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates()
{
}
[Fact]
:- This is a test attribute.
- This attribute shows that this method is a test case that the
xUnit
test runner recognizes.
public
:- This means that the
ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
method can be accessed from anywhere. - This is important, because
xUnit
test runner is external agent. xUnit
test runner need to have accessed to thisApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
method.- Because of this requirment we need to give
public
accessor.
- This means that the
void
:- This is the return type of
ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
method. - Generally we donโt return anything from test method.
- Because of this we return
void
means we are not returning anything.
- This is the return type of
ApplyUnitConversion_PositiveValues_ReturnsConvertedCoordinates
- This is the name of method.
- This name is created in 3 different parts and combined with underscore โ_โ.
- Different parts are explained below ๐๐ป:
- Part 1: Name of method we are testing.
- Part 2: Return value we are expecting.
- Part 3: Condition for which we are testing the method.
First we arrange our test method and setup variables and methods before testing.
var mockPoint = new Mock<IPointViewModel>();
-
var
: This is a keyword in C# that means โvariableโ. Itโs used to declare a new variable. -
mockPoint
: This is name of object we want to create. -
new
: This is a keyword that creates a new instance of a class. -
Mock<IPointViewModel>()
:Mock
is the class that creates a โmockโ object, which is a fake version of a real object.- In our case, itโs a mock version of the
IPointViewModel
object.
mockPoint.Setup(p => p.XPoint).Returns(2);
mockPoint
is the variable we created previously.Setup
is a method that sets up the mock object to behave in a certain way.p => p.XPoint
is a lambda expression that says โwhen someone asks for theXPoint
property of this mock object, do somethingโ.Returns(2)
says โwhen someone asks for theXPoint
property, return the value2
โ. This means that if someone tries to get theX-coordinate
of this fake point, it will always be 2.
mockPoint.Setup(p => p.YPoint).Returns(3);
- Above line is similar to the previous one, but it sets up the
YPoint
property to return the value3
. - This means that if someone tries to get the
Y-coordinate
of this fake point, it will always be3
.
mockPoint.Setup(p => p.ZPoint).Returns(4);
- Above line is similar to the previous one, but it sets up the
ZPoint
property to return the value4
. - This means that if someone tries to get the
Z-coordinate
of this fake point, it will always be4
.
double lengthConversionFactor = 2.5;
double
is a data type that means โa decimal numberโ.lengthConversionFactor
is the name of the variable.2.5
is the value assigned to the variable.- This line creates a new variable called
lengthConversionFactor
and sets its value to2.5
.
Now we finished with our arrangement part, we will now continue with Act part of our test method.
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
var
is a keyword in C# that means โvariable
โ. Itโs used to declare a new variable.result
is the name of the variable._viewModel
is an object that represents theMainWindowViewModel
view model.ApplyUnitConversion
is a method of theMainWindowViewModel
view model that applies a unit conversion to a point.mockPoint.Object
is the mock point object that we created earlier, which has X, Y, and Z coordinates set to 2, 3, and 4 respectively.lengthConversionFactor
is the conversion factor that we defined earlier, which is 2.5.- This line of code is calling the
ApplyUnitConversion
method on theMainWindowViewModel
view model, passing in the mock point and the conversion factor, and storing the result in theresult
variable.
With this we finished with Act part of our test method. Now we will continue with Assert part.
// Assert
Assert.Equal((5.0, 7.5, 10.0), result);
Assert
is a keyword in xUnit testing framework and is used to verify that a certain condition is true.Equal
is a method of theAssert
class that checks if two values are equal.(5.0, 7.5, 10.0)
is a tuple that represents the expected result. In this case, itโs a 3D point with X, Y, and Z coordinates.result
is the variable that holds the actual result of theApplyUnitConversion
method, which we explained earlier.- Above line of code is checking if the actual result of the
ApplyUnitConversion
method is equal to the expected result, which is the point(5.0, 7.5, 10.0)
.
Add [Test 2]
In this section, we set up ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
.
Please see below ๐๐ป code sample for set up.
[Fact]
public void ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates()
{
// Arrange
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(2);
mockPoint.Setup(p => p.YPoint).Returns(3);
mockPoint.Setup(p => p.ZPoint).Returns(4);
double lengthConversionFactor = 0;
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
// Assert
Assert.Equal((0.0, 0.0, 0.0), result);
}
Please see below ๐๐ป image for reference.
Explanation of above ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
is give below.
[Fact]
public void ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates()
{
}
[Fact]
:- This is a test attribute.
- This attribute shows that this method is a test case that the
xUnit
test runner recognizes.
public
:- This means that the
ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
method can be accessed from anywhere. - This is important, because
xUnit
test runner is external agent. xUnit
test runner need to have accessed to thisApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
method.- Because of this requirment we need to give
public
accessor.
- This means that the
void
:- This is the return type of
ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
method. - Generally we donโt return anything from test method.
- Because of this we return
void
means we are not returning anything.
- This is the return type of
ApplyUnitConversion_ZeroConversionFactor_ReturnsZeroCoordinates
- This is the name of method.
- This name is created in 3 different parts and combined with underscore โ_โ.
- Different parts are explained below ๐๐ป:
- Part 1: Name of method we are testing.
- Part 2: Return value we are expecting.
- Part 3: Condition for which we are testing the method.
First we arrange our test method and setup variables and methods before testing.
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(2);
mockPoint.Setup(p => p.YPoint).Returns(3);
mockPoint.Setup(p => p.ZPoint).Returns(4);
- The explanation for the above code is in the previous section. Thus not explaining here.
double lengthConversionFactor = 0;
double
is a data type that means โa decimal numberโ.lengthConversionFactor
is the name of the variable.0
is the value assigned to the variable.- This line creates a new variable called
lengthConversionFactor
and sets its value to0
.
Now we finished with our arrangement part, we will now continue with Act part of our test method.
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
var
is a keyword in C# that means โvariable
โ. Itโs used to declare a new variable.result
is the name of the variable._viewModel
is an object that represents theMainWindowViewModel
view model.ApplyUnitConversion
is a method of theMainWindowViewModel
view model that applies a unit conversion to a point.mockPoint.Object
is the mock point object that we created earlier, which has X, Y, and Z coordinates set to 2, 3, and 4 respectively.lengthConversionFactor
is the conversion factor that we defined earlier, which is 0.- This line of code is calling the
ApplyUnitConversion
method on theMainWindowViewModel
view model, passing in the mock point and the conversion factor, and storing the result in theresult
variable.
With this we finished with Act part of our test method. Now we will continue with Assert part.
// Assert
Assert.Equal((0.0, 0.0, 0.0), result);
Assert
is a keyword in xUnit testing framework and is used to verify that a certain condition is true.Equal
is a method of theAssert
class that checks if two values are equal.(0.0, 0.0, 0.0)
is a tuple that represents the expected result. In this case, itโs a 3D point with X, Y, and Z coordinates.result
is the variable that holds the actual result of theApplyUnitConversion
method, which we explained earlier.- Above line of code is checking if the actual result of the
ApplyUnitConversion
method is equal to the expected result, which is the point(0.0, 0.0, 0.0)
.
Add [Test 3]
In this section, we set up ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
.
Please see below ๐๐ป code sample for set up.
[Fact]
public void ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates()
{
// Arrange
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(2);
mockPoint.Setup(p => p.YPoint).Returns(3);
mockPoint.Setup(p => p.ZPoint).Returns(4);
double lengthConversionFactor = -1.5;
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
// Assert
Assert.Equal((-3.0, -4.5, -6.0), result);
}
Please see below ๐๐ป image for reference.
Explanation of above ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
is give below.
[Fact]
public void ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates()
{
}
[Fact]
:- This is a test attribute.
- This attribute shows that this method is a test case that the
xUnit
test runner recognizes.
public
:- This means that the
ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
method can be accessed from anywhere. - This is important, because
xUnit
test runner is external agent. xUnit
test runner need to have accessed to thisApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
method.- Because of this requirment we need to give
public
accessor.
- This means that the
void
:- This is the return type of
ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
method. - Generally we donโt return anything from test method.
- Because of this we return
void
means we are not returning anything.
- This is the return type of
ApplyUnitConversion_NegativeConversionFactor_ReturnsNegativeScaledCoordinates
- This is the name of method.
- This name is created in 3 different parts and combined with underscore โ_โ.
- Different parts are explained below ๐๐ป:
- Part 1: Name of method we are testing.
- Part 2: Return value we are expecting.
- Part 3: Condition for which we are testing the method.
First we arrange our test method and setup variables and methods before testing.
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(2);
mockPoint.Setup(p => p.YPoint).Returns(3);
mockPoint.Setup(p => p.ZPoint).Returns(4);
- The explanation for the above code is in the previous section. Thus not explaining here.
double lengthConversionFactor = -1.5;
double
is a data type that means โa decimal numberโ.lengthConversionFactor
is the name of the variable.-1.5
is the value assigned to the variable.- This line creates a new variable called
lengthConversionFactor
and sets its value to-1.5
.
Now we finished with our arrangement part, we will now continue with Act part of our test method.
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
var
is a keyword in C# that means โvariable
โ. Itโs used to declare a new variable.result
is the name of the variable._viewModel
is an object that represents theMainWindowViewModel
view model.ApplyUnitConversion
is a method of theMainWindowViewModel
view model that applies a unit conversion to a point.mockPoint.Object
is the mock point object that we created earlier, which has X, Y, and Z coordinates set to 2, 3, and 4 respectively.lengthConversionFactor
is the conversion factor that we defined earlier, which is 0.- This line of code is calling the
ApplyUnitConversion
method on theMainWindowViewModel
view model, passing in the mock point and the conversion factor, and storing the result in theresult
variable.
With this we finished with Act part of our test method. Now we will continue with Assert part.
// Assert
Assert.Equal((-3.0, -4.5, -6.0), result);
Assert
is a keyword in xUnit testing framework and is used to verify that a certain condition is true.Equal
is a method of theAssert
class that checks if two values are equal.(-3.0, -4.5, -6.0)
is a tuple that represents the expected result. In this case, itโs a 3D point with X, Y, and Z coordinates.result
is the variable that holds the actual result of theApplyUnitConversion
method, which we explained earlier.- Above line of code is checking if the actual result of the
ApplyUnitConversion
method is equal to the expected result, which is the point(-3.0, -4.5, -6.0)
.
Add [Test 4]
In this section, we set up ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
.
Please see below ๐๐ป code sample for set up.
[Fact]
public void ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates()
{
// Arrange
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(0);
mockPoint.Setup(p => p.YPoint).Returns(0);
mockPoint.Setup(p => p.ZPoint).Returns(0);
double lengthConversionFactor = 2.5;
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
// Assert
Assert.Equal((0.0, 0.0, 0.0), result);
}
Please see below ๐๐ป image for reference.
Explanation of above ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
is give below.
[Fact]
public void ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates()
{
}
[Fact]
:- This is a test attribute.
- This attribute shows that this method is a test case that the
xUnit
test runner recognizes.
public
:- This means that the
ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
method can be accessed from anywhere. - This is important, because
xUnit
test runner is external agent. xUnit
test runner need to have accessed to thisApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
method.- Because of this requirment we need to give
public
accessor.
- This means that the
void
:- This is the return type of
ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
method. - Generally we donโt return anything from test method.
- Because of this we return
void
means we are not returning anything.
- This is the return type of
ApplyUnitConversion_ZeroPointValues_ReturnsZeroCoordinates
- This is the name of method.
- This name is created in 3 different parts and combined with underscore โ_โ.
- Different parts are explained below ๐๐ป:
- Part 1: Name of method we are testing.
- Part 2: Return value we are expecting.
- Part 3: Condition for which we are testing the method.
First we arrange our test method and setup variables and methods before testing.
var mockPoint = new Mock<IPointViewModel>();
-
var
: This is a keyword in C# that means โvariableโ. Itโs used to declare a new variable. -
mockPoint
: This is name of object we want to create. -
new
: This is a keyword that creates a new instance of a class. -
Mock<IPointViewModel>()
:Mock
is the class that creates a โmockโ object, which is a fake version of a real object.- In our case, itโs a mock version of the
IPointViewModel
object.
mockPoint.Setup(p => p.XPoint).Returns(0);
mockPoint
is the variable we created previously.Setup
is a method that sets up the mock object to behave in a certain way.p => p.XPoint
is a lambda expression that says โwhen someone asks for theXPoint
property of this mock object, do somethingโ.Returns(0)
says โwhen someone asks for theXPoint
property, return the value0
โ. This means that if someone tries to get theX-coordinate
of this fake point, it will always be 0.
mockPoint.Setup(p => p.YPoint).Returns(0);
- Above line is similar to the previous one, but it sets up the
YPoint
property to return the value0
. - This means that if someone tries to get the
Y-coordinate
of this fake point, it will always be0
.
mockPoint.Setup(p => p.ZPoint).Returns(0);
- Above line is similar to the previous one, but it sets up the
ZPoint
property to return the value0
. - This means that if someone tries to get the
Z-coordinate
of this fake point, it will always be0
.
double lengthConversionFactor = 2.5;
double
is a data type that means โa decimal numberโ.lengthConversionFactor
is the name of the variable.2.5
is the value assigned to the variable.- This line creates a new variable called
lengthConversionFactor
and sets its value to2.5
.
Now we finished with our arrangement part, we will now continue with Act part of our test method.
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
var
is a keyword in C# that means โvariable
โ. Itโs used to declare a new variable.result
is the name of the variable._viewModel
is an object that represents theMainWindowViewModel
view model.ApplyUnitConversion
is a method of theMainWindowViewModel
view model that applies a unit conversion to a point.mockPoint.Object
is the mock point object that we created earlier, which has X, Y, and Z coordinates set to0
.lengthConversionFactor
is the conversion factor that we defined earlier, which is 2.5.- This line of code is calling the
ApplyUnitConversion
method on theMainWindowViewModel
view model, passing in the mock point and the conversion factor, and storing the result in theresult
variable.
With this we finished with Act part of our test method. Now we will continue with Assert part.
// Assert
Assert.Equal((0.0, 0.0, 0.0), result);
Assert
is a keyword in xUnit testing framework and is used to verify that a certain condition is true.Equal
is a method of theAssert
class that checks if two values are equal.(0.0, 0.0, 0.0)
is a tuple that represents the expected result. In this case, itโs a 3D point with X, Y, and Z coordinates.result
is the variable that holds the actual result of theApplyUnitConversion
method, which we explained earlier.- Above line of code is checking if the actual result of the
ApplyUnitConversion
method is equal to the expected result, which is the point(0.0, 0.0, 0.0)
.
Add [Test 5]
In this section, we set up ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
.
Please see below ๐๐ป code sample for set up.
[Fact]
public void ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates()
{
// Arrange
var mockPoint = new Mock<IPointViewModel>();
mockPoint.Setup(p => p.XPoint).Returns(-1);
mockPoint.Setup(p => p.YPoint).Returns(0);
mockPoint.Setup(p => p.ZPoint).Returns(5);
double lengthConversionFactor = 3;
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
// Assert
Assert.Equal((-3.0, 0.0, 15.0), result);
}
Please see below ๐๐ป image for reference.
Explanation of above ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
is give below.
[Fact]
public void ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates()
{
}
[Fact]
:- This is a test attribute.
- This attribute shows that this method is a test case that the
xUnit
test runner recognizes.
public
:- This means that the
ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
method can be accessed from anywhere. - This is important, because
xUnit
test runner is external agent. xUnit
test runner need to have accessed to thisApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
method.- Because of this requirment we need to give
public
accessor.
- This means that the
void
:- This is the return type of
ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
method. - Generally we donโt return anything from test method.
- Because of this we return
void
means we are not returning anything.
- This is the return type of
ApplyUnitConversion_MixedValues_ReturnsCorrectlyScaledCoordinates
- This is the name of method.
- This name is created in 3 different parts and combined with underscore โ_โ.
- Different parts are explained below ๐๐ป:
- Part 1: Name of method we are testing.
- Part 2: Return value we are expecting.
- Part 3: Condition for which we are testing the method.
First we arrange our test method and setup variables and methods before testing.
var mockPoint = new Mock<IPointViewModel>();
-
var
: This is a keyword in C# that means โvariableโ. Itโs used to declare a new variable. -
mockPoint
: This is name of object we want to create. -
new
: This is a keyword that creates a new instance of a class. -
Mock<IPointViewModel>()
:Mock
is the class that creates a โmockโ object, which is a fake version of a real object.- In our case, itโs a mock version of the
IPointViewModel
object.
mockPoint.Setup(p => p.XPoint).Returns(-1);
mockPoint
is the variable we created previously.Setup
is a method that sets up the mock object to behave in a certain way.p => p.XPoint
is a lambda expression that says โwhen someone asks for theXPoint
property of this mock object, do somethingโ.Returns(-1)
says โwhen someone asks for theXPoint
property, return the value-1
โ. This means that if someone tries to get theX-coordinate
of this fake point, it will always be -1.
mockPoint.Setup(p => p.YPoint).Returns(0);
- Above line is similar to the previous one, but it sets up the
YPoint
property to return the value0
. - This means that if someone tries to get the
Y-coordinate
of this fake point, it will always be0
.
mockPoint.Setup(p => p.ZPoint).Returns(5);
- Above line is similar to the previous one, but it sets up the
ZPoint
property to return the value5
. - This means that if someone tries to get the
Z-coordinate
of this fake point, it will always be5
.
double lengthConversionFactor = 3;
double
is a data type that means โa decimal numberโ.lengthConversionFactor
is the name of the variable.3
is the value assigned to the variable.- This line creates a new variable called
lengthConversionFactor
and sets its value to3
.
Now we finished with our arrangement part, we will now continue with Act part of our test method.
// Act
var result = _viewModel.ApplyUnitConversion(mockPoint.Object, lengthConversionFactor);
var
is a keyword in C# that means โvariable
โ. Itโs used to declare a new variable.result
is the name of the variable._viewModel
is an object that represents theMainWindowViewModel
view model.ApplyUnitConversion
is a method of theMainWindowViewModel
view model that applies a unit conversion to a point.mockPoint.Object
is the mock point object that we created earlier, which has X, Y, and Z coordinates set to-1, 0, 5
.lengthConversionFactor
is the conversion factor that we defined earlier, which is 3.- This line of code is calling the
ApplyUnitConversion
method on theMainWindowViewModel
view model, passing in the mock point and the conversion factor, and storing the result in theresult
variable.
With this we finished with Act part of our test method. Now we will continue with Assert part.
// Assert
Assert.Equal((-3.0, 0.0, 15.0), result);
Assert
is a keyword in xUnit testing framework and is used to verify that a certain condition is true.Equal
is a method of theAssert
class that checks if two values are equal.(-3.0, 0.0, 15.0)
is a tuple that represents the expected result. In this case, itโs a 3D point with X, Y, and Z coordinates.result
is the variable that holds the actual result of theApplyUnitConversion
method, which we explained earlier.- Above line of code is checking if the actual result of the
ApplyUnitConversion
method is equal to the expected result, which is the point(-3.0, 0.0, 15.0)
.
Before running test cases, we need to rebuild the Test project.
After rebuild, we see test cases in Test Explorer as shown in below ๐๐ป image.
Now we run all test cases.
Please see below ๐๐ป image for reference.
This is it !!!
I hope my efforts will helpful to someone!
If you found anything to add or update, please let me know on my e-mail.
Hope this post helps you to Test ApplyUnitConversion
Method.
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Do let me know by you like this post or not!
Till then, Happy learning!!!